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AI Insights · Timothy · January 2024

Top 5 Cooking Games Performance in Netherlands Q4 2023

In Q4 2023, the top 5 cooking games in the Netherlands showed varied performance in downloads, revenue, and active users. Detailed insights reveal trends across these key metrics.

Top 5 Cooking Games Performance in Netherlands Q4 2023

In Q4 2023, the Netherlands saw notable activity in the cooking games category on a unified platform. Here’s a detailed look at the performance of the top 5 cooking games, based on data from Sensor Tower.

Burger Please! from Supercent, Inc. showed a mixed trend in its metrics. The game’s revenue started at around $600 in late September and gradually declined to approximately $289 by the end of December. Downloads experienced a peak of 12K in the last week of September, followed by a downward trend, ending the quarter at about 4.2K. Weekly active users fluctuated but remained relatively stable with a slight increase towards the end, reaching around 71K in the final week.

Eatventure by Lessmore UG had a more dynamic quarter. Revenue peaked at $3K in the week of October 23 but showed a general decline afterwards, closing the quarter at around $2.7K. Downloads fluctuated, with a notable increase to 4.3K in the final week, while weekly active users saw a gradual decline from 13.8K to approximately 8.5K over the quarter.

Pizza Ready!, another title from Supercent, Inc., demonstrated significant growth in December. Although starting with modest revenue and downloads, the game’s revenue surged to $378 by the end of December. Downloads followed a similar pattern, skyrocketing to approximately 12.5K in the final week. Weekly active users also increased significantly, peaking at around 30K in the last week.

Goods Master 3D: Puzzle Games by Cobby Labs saw steady growth throughout the quarter. Revenue, which began at negligible levels, climbed to $183 by the end of December. Downloads had a notable peak at 8.5K in late October but leveled off to around 3.2K by year-end. Weekly active users increased from 524 in late September to 8.9K by the end of December.

Cooking Madness: A Chef's Game from ZenLife Games Ltd maintained strong performance. Revenue remained robust, peaking at $5.3K in the week of October 23, and ending the quarter at about $4.2K. The game saw a peak in downloads with 5.7K in the same period, though it settled at around 2.5K in the last week of December. Weekly active users showed a healthy increase, starting from 26.4K in late September and reaching 22.2K by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024